The Go Back ( ) Layers block is used to move sprites forward or backwards the number of specified layers. Scratch has no concept of absolute layering or z-index positioning. Instead, to sort the z-order of sprites it is necessary to combine this block with the go to front block.
Sorting in Z-SpaceEdit
Scratch lacks the ability to send a sprite to a certain layer. However, it is possible to accomplish something similar by sending sprites to the front and then backwards a specified number of layers based on their index in a list like so:
//This script fragment will broadcast the sorting messages forever: broadcast [all to front] and wait set sprite-index to 0 broadcast [sort sprites] and wait //And this fragment will receive the messages and do something with them. In this case, we'll just //sort sprites based on their y-position, so sprites closer to the bottom of the screen are on top When I receive [all to front]: go to front When I receive [sort sprites]: wait until <sprite-index = my-index> go back (y position + 180) layers